One of my favourite areas to work in is concept art, visual development or other forms of pre-production for animation, video games, film, etc.
Here are a few examples of the work I do:
Client commission: 4 characters for a 'Dungeons and Dragons' campaign, a table-top role playing game. Each has a different race and class assigned by the client.
Personal project: Visual development for student film. Based on research trip to Fushimi Inari Shrine, Kyoto.
Personal project: Visual development for student film. Storyboards without animation notes.